2021 shows that there is only a fine line between remake and disaster

Your phone rang. A new trailer just released on YouTube, with a fast flash of a logo, it teases one of your old favorites, Hurt The Bad Men II is about to be remade. This is not a huge surprise in itself-it is often considered a groundbreaking HTBM version, and the remake usually ends in second place: for example, Baldur’s Gate II and Age of Empires II.

But soon: what do you imagine this remade game will look like? Did you portray an old character with beautiful lights reflecting off a 4K textured face in Unreal Engine 4, or a pixel-to-pixel image of a childhood treasure running in Windows 10? Are there new voice actors and script changes, orchestral recordings of original MIDI files, or carefully upgraded fonts and mouse pointers? Is it still culturally appropriate to hurt bad people instead of reasoning with them?

(Image source: Ubisoft)

That’s the way it is, doesn’t it — no one knows what will happen. Despite its extensive intrusion into the current state of the game industry, the revised and re-released classic game update has not yet reached a consensus on the rules. 2022 brings many returns to classics, including remakes of games such as “Life is Strange” and “Golden Union” — of course the North and South poles — as well as Blade Runner and Braids. In addition to them, there are different types of projects, such as the remake of “Prince of Persia: Sands of Time”, which modernizes the familiar experience in a new technological environment. All these efforts to capture and recreate the original pleasure of some distant original version, but as an industry, we have not yet decided what the final product should contain.

[T]He revised and re-released the update of the classic game, but has not yet reached an agreed rule.