The 15-minute new “Elden Ring” game screen that debuted today (you can watch it above or above) YouTube), which means that we have about 54,000 new frameworks for the latest fantasy sad landscapes from FromSoftware to study. Qiulin at the End of the World looks gorgeous on horseback, but the real highlight of the video is the characters. FromSoftware’s open world looks more than we expected: the weird and cute giant urn creatures return triumphantly, as do the new soul summons that we have been curious about.
Before the release of Elden Ring in February, here are the most exciting things for our two dark souls.
The creature in the vase has a name, we are very excited
Lauren Morton, Associate Editor: Yesterday, before we saw the new game screen, Taylor said “I just need to know if the Jar Boy has a name”, referring to the large urn creature with arms we saw in the screenshot earlier this year . They do have a name, Taylor. Tekken Alexander, the same is true. what do you think?
Taylor Korp, Associate Editor: I love a pot boy with a name. I am glad they did. I suspect that the pot boy can talk, they can talk, or at least this person can talk. What if this pot boy is cursed and can talk? In fact, watching the second time made me wonder whether the pot boy holds a human soul or something. If the Jar Boy is not very sad in some way, it won’t be a FromSoftware game.
A world we are happy to explore
Lauren: I admit that I still have reservations about the soul-style games of the open world. Let most of them rest today. For starters, it is beautiful.Of course, since 2016, Irithyll of Boral Valley has been my desktop background, but I have this feeling any The main world area of the Elden Ring can easily compete with this location.
However, in addition to its appearance, I am very interested in what happened in Lands between. Have you seen a giant with a spear pulling a caravan of random enemies behind a huge vehicle? This video didn’t stop to figure out what happened there, but I want to know! There are also dragon attacks and horseback riding through lightning storms. It feels like From created a world of things happening around you-if not as much as in a proper sandbox game, then at least more than your usual soul game.
Taylor: I also have reservations about the soul-style games of the open world. My biggest concern is that it will deprive FromSoftware of some of the elegance found in designing very specific, mostly linear locations. One amazing thing is to use objects and enemies to guide your eyes. It’s not that it can’t be done in an open world environment, but I think it will be much more difficult to get it right.
I think the biggest thing I get from the environment in the game preview is how vivid it feels. It was not until later in the soul series that they felt that the characters and enemies actually lived in this space. This is not an excavation of the original dark soul, but when you go back, you will see that many lives in that world are implied. Here, this does not seem to be the case. The dragon flies over you, the caravan passes by, and everything continues without you. This place seems to have a long history, which makes you smaller.
I also want to point out how lush the life of trees and plants in this game. Another thing about Soul Games is that their worlds often completely rot. Here, only things built by humans seem to be eradicated. I’m curious about what this means and how similar it is to Game of Thrones. See how George RR Martin has done a lot of world building for this game. Human beings are just a land of huge and powerful tree roadblocks, which is already suitable for narrative exploration.
Lauren: I don’t want to say the word Breath of the Wild, but I feel that we all feel it.
Taylor: I think that without the Soul of Darkness, Breath of the Wild would not exist. Most of the content of the game emphasizes the smallest details and the inevitable sadness that such a setting brings. I think it’s natural for Elden Ring to reach back and pull some of them into the game. Someone please draw an Elden Ring Zelda!
Good hitbox gif
Lauren: I mean, look at it. I don’t think I can say anything more important than looking at that beautiful thing that I almost missed. When Elden Ring was released, I couldn’t wait to see more of these hit box love gifs.
Taylor: In fact, I kind of like how ridiculous the collision box of soul enemies is. Don’t get me wrong, this clip looks cool. I just think that being scratched by the club and thrown on the map like a Dragon Ball Z character is a classic soul. I don’t want it to have any other way. The Soul series is a comedy. No one can argue with me on this point.
Lauren: you’re not wrong.Just i think Lie down In the boss battle is the pinnacle of comedy.
Lauren: I like gaming fashion. Even in “Dark Souls”, for me, the final ending is often to hone a specific enemy to obtain a specific armor that can complete my appearance. In the spirit of my mysterious old friend, the dark soul fashion police, I just want to kill people with my sword and my clothes. In today’s shot, there is a cliff-top shot with a very detailed blue robe suit. Oh, and the wizard with the big hat. To me, this feels like classic FromSoftware: the character in clumsy clothes plays completely directly. I want that hat.
Taylor: Oh, one hundred percent. Dark Souls is a game about the inherent corruption of power and how it penetrates those who have no power, but it is also a game about what looks like hell. Give me the golden armor, give me the big witch hat, give me the cloak. I said before that this game looks more energetic, and I hope to show it in clothes I can wear. I am curious if there will be a return of fan favorites like Javier.
Looks very powerful call
Taylor: The subpoena scared me. They look interesting, but they also imply that our power level as players may be very high. Do you know what this means? This means that Elden Ring will hit us with more devastating enemies-I mean look, they even have a few arms to do this. In other words, I think Summoning can provide a lot of vitality for combat, which is not available in previous soul games, nor in many action role-playing games.
One self-evident part about soul games is the sense of community built into their system. These games hope that you will bring in other players and get help from NPCs. you are not alone. For me, Elden Ring’s mass summoning is a new extension of this spirit, and I’m curious that they will not only affect combat, but also affect the game’s subversion of what usually looks like a lonely series.
Lauren: Yes, I do want to know how the subpoena will affect the boss fight. These are obviously large extensions of the call from the Dark Souls, they are rarer and can usually be used in specific battles. The summoned creatures of Elden Ring seem to be used more frequently.
Besides, I’m just a fool who collects things. I also like playing Summoner and Necromancer in other RPG games. That shot of the entire subpoena team today happened to speak to me. I would be very happy to have a biological help.