Ares works so well on PC that we don’t even need a graphics card

God of War is finally coming to PC and spoilers: it’s a decent game that enjoys a solid port on our platform of choice. It looks good, plays well, and doesn’t seem to have the nasty hangover from its Playstation origins. If you want to tune performance to achieve the perfect balance between frame rate and looks, check out our guide to the best settings for God of War.

The plan here is to see how Ares works on integrated graphics, specifically AMD’s Ryzen 7 5700G. This is AMD’s latest APU, and while $359 is a bit pricey, it’s currently the best option for anyone who wants to play games without having to grab a graphics card — which is all too true in an age of chip scarcity. In addition to being a decent 8-core 16-thread CPU on its own, you get 512 GCN cores running at 2GHz, which isn’t bad for gaming as well.

One thing you’ll need to do before adding God of War to your 5700G machine, though, is first go into your BIOS to tidy up your VRAM settings. Some games grab as much memory as they want and only use AMD’s unified memory access, but that’s not the case with God of War, which has only 512MB of VRAM by default. The game is still running, thanks to Sony Santa Monica, but it looks bad, and not the way it looks.

(Image credit: ASRock)

To fix this, you must go into the BIOS and explicitly set the size of the VRAM. 4GB should be enough for most games, but make sure you’re not stealing too much system RAM or you’ll run into other issues. On a 16GB system, 4GB is fine, but if you only have 8GB of RAM in total, you might want to stop at 2GB. The screen where you change it depends on your motherboard, so check the website for more info. On ASRock B550M-HDV, the screen is hidden in the Advanced > AMD CBS > NBIO > GFX Configuration screen.