Battle and exploration of Horizon Forbidden West emphasizes player choice

During the Sony Game State earlier this year, we had a deep understanding of Forbidden West’s improved combat/exploration system. New gadgets and visual cues give Aloy unprecedented freedom to maneuver in the open world and knock down humanoid and robotic enemies.The second in a series of developer updates, most recently postal In-depth discussion on the official PlayStation Blog how the various mechanics of Forbidden West on the horizon emphasize player choices in an unprecedented way.

This time, chief system designer David McMullen and chief combat designer Dennis Zopfi took to the main stage to discuss what makes Forbidden West’s gameplay so profound and satisfying.

Now Aloy can climb freely, swim underwater, glide with her shieldwing, and grab certain parts of the terrain. The movement becomes more streamlined and smooth. Of course, this design choice is not taken lightly. McMullen stated that Guerilla Games hopes to empower players in subtle ways:

“Our traversal design decisions always serve to increase dynamic interaction with the world around you. This may be to allow players to use tools such as Pullcaster to manipulate and destroy their environment; or to glide with shieldwing to attack from above. Get ready. What excites us most is how our new and old mechanisms work together to provide diverse and dynamic methods for any scenario.”

Despite the ease of exploring new discoveries, Aloy will have to be one step ahead of her opponents when going out. The inclusion of a workbench allows Aloy to enhance weapons and clothing, thereby unlocking a series of perks, mod/mod slots and skills. The skill tree has been redesigned and can be combined with any skill that may be associated with the equipment equipped by Aloy. When Aloy uses her melee and ranged abilities to survive, these features merge in a gorgeous engagement.

“The goal of weapons in Horizon Forbidden West is to give each weapon a stronger personality, which is also reflected in how you have to deal with them,” Dennis explained. “In terms of the ideal situation to use them, each weapon has its advantages and disadvantages. For example, the spiked thrower is a new type of high-damage weapon that can hit larger ones more easily when thrown at the right time. Goal. For elemental damage, such as fire or glue, you can choose to stick to Blast Sling, etc. Each weapon has different perks, ammo types, and weapon coil slots, which can be further customized—though Some weapons need to be upgraded before they can become more powerful.”

Join Valor Surges-a powerful ability that consumes your energy reserves-you can customize Aloy’s equipment to match any game style.

Horizon Forbidden West will be launched on PlayStation 5 and PlayStation 4 on February 18.

In Horizon Forbidden West, which weapons or exploration methods excite you the most? Let us know in the comments!