Battlefield 2042 has been launched, and our own Tyler Wilde thinks this game has a lot to love-but a particularly notable feature of this game is the powerful Portal creation tool. It basically contains maps, guns, gadgets and vehicles from BF2042, as well as a bunch of old games, and allows players to mix them together in creative ways.
They are already doing it, and in this case, necessity is the mother of invention. One of the other additional features of the BF2042 is the wingsuit, which is very fun to wear. Redditor AndyGMB has created a training course for the project-the only problem is that currently, there is no way to visually represent the “hoop”. So they made them with robots.
As one reply pointed out, “We now have Superman 64 in the battlefield.” It’s hard not to laugh at the absurdity of the ring formed by the paratrooper dummies, and then shoot forward to form a new ring while emitting stupidity. The little squeak.
Nonetheless, another thing that made me think of is the counter-strike “surfing” map subculture. They are basically obstacle courses that use the physical characteristics of the engine, allowing you to glide along winding slopes, smoothly at the last second. Turning, and landing difficult jumps. They range from simple and relaxing rides to funny Escher-style creations, allowing you to shoot throughout the place. Surfing in a wing suit? why not.
The release of BF2042 was a bit difficult, even though it almost seemed like a feature of the series: negative fan response and then people thought it was actually good after six months. One of the most powerful tools it provides for the future is Portal, and as this shows, it has the potential to create the next great model in the series.