Call of Duty: The outstanding mission of the Vanguard shows the other side of Stalingrad

I was about halfway through the activities in “Call of Duty: Pioneer”. So far, it has been carefully produced but not risky in various theaters of World War II. But one task stands out from the others. Called “Stalingrad Summer”, you will play the Russian sniper Polina Petrova (Polina Petrova) and participate in the bloodiest battle of World War II in a completely different way.

The summer in Stalingrad did not begin with the frozen Volga River, nor did it begin with a sharp attack on Pavlov’s former residence. Instead, it started with a cup of coffee, probably the best looking coffee I have ever seen in a video game. “Stalingrad Summer” opened in Paulina’s father’s apartment, where Paulina’s brother joined their quick brew, and then she went to the medical team deployed in the Red Army.

The atmosphere is cordial and warm, as if the Wehrmacht is on the other side of the world, rather than a few miles away on the outskirts of the city. The people of Stalingrad were confident in the Red Army’s ability to withstand any attack, so life went on almost as usual. When Polina left the apartment, walked out of the apartment, and saw the brightly colored facades of urban buildings illuminated by the sun, we had a better understanding of this normality. The women hung their washed clothes in the apartment hallway to dry, while a man tried in vain to push a brightly colored sofa up the stairs.

(Image source: Activision)

As someone who only saw Stalingrad portrayed as a gray battlefield of rubble, it is fascinating to see the color given to this city, and to glimpse (almost) everyday civilian life before the battle to turn the tide of war. shocked. I don’t know how true the pioneer’s portrayal of Russian urban life in the 1940s is-I think it carries a lot of artistic license.But in fact the game portrays the Russians as peopleIt is important in itself to consider sounds and unique personalities, rather than treating them as cannon fodder for the Red Army’s war machine.

The game portrays the Russian people as people with voices and unique personalities, rather than treating them as cannon fodder for the Red Army war machine