Control is the chill, low-stakes shootout Apex Legends needs

Apex Legends has a problem. For as much as I absolutely adore the gameits world and its characters and its high-octane buttsliding brawls, Apex is a bloody hard game to introduce to friends—demanding you keep track of dense maps, loot locations, character abilities, ammo, hop-ups, weapon recoil, bullet drop and a movement ceiling that’s only getting higher.

Even in unranked battle royale, those first dozen hours can be a brutal affair, and I’ve had many pals drop off the game as they struggle to nab even a single kill over the course of an evening. What Apex needs is a chill, low pressure alternative that lets you get a feel for the game’s cast and arsenal without worrying too much about dying.