Destiny 2 Hotfix 3.2.0.3 Patch Note: Weaken All Class Stagnation


Bungee has been released Fate 2Last year’s stagnation ability Beyond the light But since then, they have needed a bit of tweaking. Developers initially planned to address the stagnation capability after a few months, but will move them to a fix released Thursday I decided that.

Adjusting the patch can bring a wide range of power changes. The duration of Stasis Freeze has been slightly reduced, and the bonus damage from weapons moving from + 50% to + 5% has been significantly reduced. Stasis throws have also been weakened as well, no longer reducing weapon accuracy, class abilities, or restraining air movements.

This hotfix also addresses some of the more specific issues, such as changing the stagnation-specific subclasses of Titan, Hunter, and Warlock. Titan’s Shiver Strike, Cryoclasm, Howl of the Storm, and Glacial Quake are all weakened. For hunters, weakening applies to Withering Blades, Winter Shrouds, and Touch of Winter. And in the case of Warlock, Penang Blast, Ice Flare Bolt, and Winters Lars are weakened.

These changes are primarily directed in the following directions: Fate 2PvP mode, Crucible. However, weakening also affects some of Stasis’s effectiveness against enemies in game PvE mode.

This patch fixes a series of Stasis weakenings, including an exploit that allows players to kill Atheon too quickly, and an exploit that causes loot to drop accidentally, as well as some Vault of Glass bugs. ..

To take a closer look at everything that arrived on Thursday Fate 2 Hotfix 3.2.0.3, you can check out Official patch notes..


Activity content

Free roaming

  • Added an energy barrier to the EDZ Scavenger Den Lost Sector on Legend or Master difficulty to avoid skipping most encounters.
  • Tangled Shore’s Empty Tank Lost Sector now rewards the correct Exotic gear in line with the reward rotations of other Lost Sectors.

Raid

  • The Vault of Glass Armor mod is now displayed on the Collections tab.
  • Fixed an issue where players could kill Ateon by splicing supplicants and self-destructing.
  • Fixed an issue where players could kill Atheon in the Future Venus Portal before starting an encounter.
  • Fixed an issue where players could use the Prometheus lens to break the Minotaur shield when encountering a gatekeeper.
  • Fixed an issue where the Aegis Relic’s blocking ability wasn’t continuously blocking damage.

Gameplay and investment

armor

  • The Path of the Burning Steps no longer grants a stack of buffs when slowed down by Stasis only when sealed.
  • Star Eater Scale
    Damage bonuses are now correctly granted while the player is standing in the Well of Radiance.
    The Feast of Light status icon now correctly expands to x8, giving you 1 stack for each Orb you pick up.
    Fixed an issue when calculating super bonus damage. Having 4 stacks of Feast of Light gives you a 55% bonus on super damage, and having a full 8 stacks gives you a 70% bonus on super damage. As a context, the original formula at the start of the season was a 60% bonus on damage in 4 stacks.

weapons

  • Fixed an issue where the Roar of the Wyrm ornament in the Whisper of the Worm Exotic geometry disappeared when walking on a wall.

Bounty and Pursuit

  • Fixed an issue where projectile melee skill kills would not be counted while step 4 of the Iron-Handed Diplomacy quest was in progress.
  • Fixed an issue where the capture completionist’s victory path was not properly unlocked for some players.

ability

General stagnation

  • Stagnation freeze
    Reduced the duration of all non-super freezes vs. players to 1.35 seconds.
    Note: This freeze is too short to unfreeze, so it can only be unfrozen if it was frozen by the supermarket.
    Reduced the bonus damage of special weapons, heavy weapons, and light abilities to frozen players from + 50% to + 5%.
  • Slow stagnation
    Weapons no longer reduce accuracy.
    Weapon flinch when shooting is now increased.
    It no longer suppresses class abilities and air movements (eg Icarus Dash).
    Known issue: Storm caller ion blinks are suppressed as they slow down. We plan to address this in a future release.
    The movement speed penalty during deceleration has been reduced by ~ 20%.
  • Hedron Whisper Fragment

Weapon damage no longer increases after freeze.
Weapon stability, weapon aim assist, post-freeze mobility, resilience, and resilience are now improved.

  • Whisper of lime flagmen
    No longer provides overshields during supermarkets.
  • Cold snap grenade
    Seekers no longer track targets after the first target acquisition.
    Increased arming time for seekers to spawn from 0.3 seconds to 0.8 seconds.
    Reduced the radius of explosion for players from 3m to 1.5m.
    It now bounces off the wall and explodes on the ground.

Titan Behemoth

  • Siburst strike
    Flight speed and distance are reduced.
    Reduced knockback for players.
    Removed slow explosions due to player impact.
  • Cryoclam
    If you are not in the super state, you must dash for 1.25 seconds before the Titan activates.
    Removed cooldown.
  • Howl of the storm
    Reduced initial freezing / damaged cone angle.
    Reduced freeze radius for crystal creation.
    The sequence of crystal formation has been slowed down to increase the chances of the victim escaping.
    Running towards the wall now produces small crystals on the wall.
  • Cryose earthquake
    Reduced heavy slam vertical freeze range for players.
    Damage resistance reduced from 50% to 47%.

Hunter Revenant

  • Withered blade
    Reduced the duration of throws to players from 2.5 seconds to 1.5 seconds.
    Increased the duration of Durance whispers from 2 seconds to 0.5 seconds for players.
    Damage to players has been reduced from 65 to 45 (after one bounce has been further reduced to 30).
    Reduced projectile speed by 10%.
    Reduced tracking after bouncing off the wall.
  • Winter shroud
    Reduced the duration of throws to players from 2.5 seconds to 1.5 seconds.
    Increased the duration of Durance whispers from 2 seconds to 0.5 seconds for players.
  • Winter touch
    Coldsnap Seekers no longer increase speed or distance.
    Coldsnap seekers now spawn small stasis crystals when exploding.

Warlock shade binder

  • Penang Blast
    Reduced tracking and melee explosion size and tracking compared to players.
    Reduced the freeze radius when impacting the environment from 2.7m to 1.5m for players.
  • Ice flare bolt
    Seekers now chain only once when spawned from player shatter.
  • Wrath in winter
    The tracking intensity of frozen projectiles now drops to 0 after a 2-second flight.

Reward

  • Seasonal reward sources (including locked override chests and weekly vendor challenges) now correctly include season-class armor items and have been updated to reduce the frequency of consecutive duplicate items.
  • Iron Banner Machine guns and shotguns now drop from the Iron Banner Engram.
  • The glass vault director’s tooltip holds a class of pinnacle drop notifications that haven’t cleared it yet, as drops are still available.
  • Vault of Glass secret chests now properly drop Titan and Warlock armor.
  • Vault of Glass vendors no longer get the wrong weapons or armor when they purchase the Templar package.
  • Templar packages purchased by the Vault of Glass vendor are no longer locked out because the player falsely detected that they had all the possible results in their current character class.
  • Vault of Glass vendors now purchase Conflux, Gatekeeper, and Atheon packages to properly armor instead of nothing when such results are rolled.