Don’t expect Xbox VR, because Microsoft’s Phil Spencer says Xbox “focuses on software”

Virtual reality is an evolving platform that enables people to play games in new ways. It brings us experiences that we cannot experience in other ways, such as playing Valve’s “Half-Life: Alyx”, and it also provides us with new ways to play old classics, such as “Resident Evil 4 VR” on Oculus Quest 2. .

Although virtual reality continues to expand in the game field, it is nowhere near as popular as the traditional video game console experience, and it may remain in this state for now. Phil Spencer, head of Xbox, said that this is why Xbox is still committed to software, not hardware, such as virtual reality, this generation.

“I think the hardware innovation that is happening is great, it’s an important driving factor, [but] Now, I decided to stay more with the supported software,” Spencer said during the meeting Wall Street Journal Technology Live Event, According to reports Chronicles of Video Games“I believe it will expand better in the long run.”

This is in line with all commitments made by Spencer and Xbox to the Xbox Game Pass of this generation of consoles. Just today, Xbox announced that “Age of Empires 4”, “Forgotten City” and other games will join Xbox Game Pass this month, once again strengthening the service’s already huge game lineup.

Spencer even nodded to Sony’s PlayStation VR hardware at the WSJ Tech Live event, saying that he appreciates what Sony, Oculus and Valve have done in the VR field.

“[We’re] Now as a company focusing on the consumer sector of software, I think this is a good choice,” he said.

The Xbox person in charge also mentioned that many VR hardware platforms use Windows developed by Microsoft, so to some extent, the VR experience is being provided to consumers of Microsoft products. Spencer said they also “talked to many partners there.”

Do you think Xbox should jump into the realm of virtual reality? Please let us know in the comments below!