Elden Ring creator ‘apologies’ to anyone frustrated with his game
Hidetaka Miyazaki, creator of the Soul series and Elden Ring, was interviewed The New Yorker Covers his inspirations, artistic goals, and some reflections on his meteoric rise through the gaming industry over the past decade.
Miyazaki is frank about his mechanics in the game, saying, “I’ve never been a very skilled player, and I die a lot.” He went on to explain, “If death isn’t just a sign of failure, how can I give it meaning How to make death pleasant?”
Miyazaki insisted in the interview that the difficulty of his games is a core part of their nature, but he didn’t dismiss criticism from players who were shut out of the game because of the game’s design, saying that he does “really “give to anyone who finds the game difficult” Too big is sorry to have to overcome a lot in his game”, but he just wanted “as many players as possible to experience the joy of overcoming difficulties”.
I was drawn to the feature’s exploration of Miyazaki’s personal story. He grew up in difficult circumstances, and after college took a well-paying but unfulfilling job to help support his family. Inspired by Fumito Ueda’s Ico, after turning to the gaming industry late in his career, Miyazaki was tapped to work on a failed project and licensed to take risks. The project eventually became 2009’s Demon’s Souls, which established most of the series’ defining characteristics.
Talking about FromSoftware’s latest release and its potential to become a more approachable experience, Miyazaki claimed that the team wanted to “make people feel like winning is an achievable feat.” That being said, FromSoft’s president also clarified, “Especially in our games, difficulty is what gives meaning to the experience. So it’s not something we’re willing to give up at the moment. It’s who we are.”
A final point of interest is that Miyazaki goes into more detail about his working relationship with George RR Martin. The nature of Martin’s contributions that make up the background knowledge and background frame has been known to the public for some time, but the feature shows that Miyazaki has long been a fan of Martin’s novels — long before Game of Thrones’ success — And the two artists even developed a personal friendship through their collaboration. Sometimes, meeting your hero is really worth it.