Endless Dungeon is an unexpected roguelike sequel with a bit of Overwatch

Endless Dungeon (opens in new tab) A deliberate sequel to an unexpected success. In 2014, French developer Amplitude Studios, known for 4X games like Endless Legends and Humanity, released a Chaos game that blends Roguelike and tower defense, called Dungeon of the Endless. Conceived in “A Drunk Night That Goes Wrong,” it was a skunk project in development with Endless Legend that exceeded all studio expectations when it launched eight years ago.

What surprised Amplitude the most, however, was the love for Endless Dungeon multiplayer. “It was added late in the game, so it’s pretty barebones in a lot of ways,” said Romain de Waubert de Genlis, co-founder of Amplitude Studios. But that didn’t stop players from hyping it up at conventions before the pandemic. “We were surprised to see that the best moment our players mentioned happened to be playing multiplayer.”

(Image credit: Sega)

As such, Endless Dungeon was designed as a multiplayer experience from the ground up. In fact, even in single-player, it’s a multiplayer game that lets you control multiple characters at once, weaving between alien enemies while fending off them.

Your hero simply can’t fire fast enough to stop the hordes of aliens consuming your crystal robot like a giant Ferrero Rocher.