Final Fantasy 7 Remake: The best weapon for every character
If you are looking for the best FF7R weapons and how to obtain them, you have come to the right place. Now, the remake of the classic PlayStation era RPG has finally landed on PC. Nearly two years after it was first released on PS4, you must know which weapons to use.
If you have played the original version, you will be surprised-the battle has been completely redone. matter It still exists, but it’s not the turn-based system you might expect, it’s similar to the battles in the recent Final Fantasy XV. With this in mind, here are the best weapons in Final Fantasy 7 Remake and where to find them.
Best weapon
The best weapon in the final fantasy 7 remake
Cloud: hard edge
If you want to focus on causing a lot of damage, this is Cloud’s best weapon, because the infinite finishing ability is one of his most powerful attacks. The disadvantage of this is that you lose the magic and defense bonuses you might get from other options.
Tifa: Purple Pain
Tifa’s best weapon selection will boil down to the role you want her to play. Purple Pain balances her attributes, enabling her to cause damage and use magic equally well. The True Strike skill can also increase the enemy’s staggering percentage, so it is very convenient to learn this skill. Or, if you are after pure injury, use metal knuckles. For magic, choose Mithril Claw.
Barrett: The Great Bertha
Big Bertha has the highest attack power of all weapons and is Barret’s best choice. It also has good magic damage, so if you want him to throw away spells occasionally, you won’t lose. The maximum rage ability is a powerful long-range attack, which is very convenient in many situations.
Aerith: Mithril Wand
As the main magic dealer of the party, it makes sense to equip Alice with her most powerful magic weapon. Its high magic attributes ensure that she can provide good healing effects and magic-based damage. The Judgment Light ability helps to stagger the enemy so that they can be knocked down quickly.
Yuffi: 4 points shuriken
Yuffi has only three weapons to choose from. The 4-point shuriken does not have the highest attack power-this honor belongs to the Iron Reaper-but if you choose a more powerful weapon, she will lose a lot of health.
Sonon: Hardworking staff
You can’t control Sonon like you can control other characters, but Sonon’s weapons are still important for synergy with Yuffie. The Staff of Tenacity has a high attack power and can cause considerable damage.
All weapon positions
Final Fantasy 7 Remake all weapon positions
cloud
Nemesis Sword
ability: Concentrated thrust
Place: Starting weapon (obtained automatically).
Iron blade
ability: Triple slash
Place: Earn rewards as part of the story in Chapter 3.
Nail stick
ability: disorder
Place: Reward for completing the “Children on Patrol” side quest in the slums in Section 5 of Chapter 8.
Hard edge
ability: The end of infinity
Place: Purchase from the Wall Market weapon shop in Chapter 9.
Mithril Sabre
ability: Blade burst
Place: Purchase from the Wall Market weapon store in Chapter 14.
Double spines
ability: Counter
Place: It is easy to find the chest with this weapon in The Drum Level 3 area in Chapter 17.
Tifa
leather gloves
ability: diving
Place: Starting weapon (obtained automatically).
Metal knuckles
ability: overwhelming
Place: Earn rewards as part of the story in Chapter 5.
Sonic forward
ability: Focus on
Place: Mako Reactor 5-B5. This is inside the purple box in the “sentenced to death” target.
Down gloves
ability: Star rain
Place: Found in Chapter 10 after draining the aqueduct. It is in a box in the Aqueduct 1 area.
Mithril Claw
ability: About the trap
Place: Earn rewards for defeating the failed experiment boss in Chapter 13. This is part of the story, so it is not to be missed.
Purple pain
ability: Real blow
Place: When Tifa is separated from the others in episode 16, don’t climb the ladder when she falls. First, use the horizontal bar to reach the box containing the weapon.
Barrett
Gatling Gun
ability: Focus shot
Place: Starting weapon (obtained automatically).
Light machine gun
ability: Lifeguard
Place: Earn rewards as part of the story in Chapter 6.
Great Bertha
ability: Biggest anger
Place: Buy it at the Evergreen Park Weapon Store in Chapter 13.
wrecking ball
ability: smack down
Place: This is a reward for completing the sub-task of Chapter 14 Underground Threats.
Steel pliers
ability: Recharge uppercut
Place: Purchased from the Moogle merchant in the slums of District 5.
ECG Cannon
ability: Point blank
Place: After talking to the mayor in Chapter 16, talk to Hart and pay him 10,000 gil to obtain this weapon.
Alice
Protection rod
ability: Arcane Wind
Place: Starting weapon (obtained automatically).
Silver rod
ability: Magic storm
Place: Purchased from the Mogul merchant in the slums in the 5th district of Chapter 8.
Arcane Scepter
ability: Fleeting familiarity
Place: Complete the side missions of “Explosive Body” or “Scissors Counterattack” in Chapter 9.
Mithril Wand
ability: Judgment Light
Place: It can be found in Chapter 11 of the Switchyard 2 Section C area. Go through the old train carriage instead of climbing up the ladder to reach it.
Blade Staff
ability: Shield of Radiance
Place: Steal this from the boss of Eligor in Chapter 11. You need to equip Steal materia to do this.
Strengthen staff
ability: ATB Ward
Place: Found in the box at the beginning of Chapter 17.
Yufi
4 point shuriken
ability: Elemental Ninjutsu
Place: Starting weapon (obtained automatically).
Boomerang
ability: Beast form
Place: This was found in Chapter 1 of the Avalanche Base inside the base. It’s in a box downstairs.
Steel Harvester
ability: exile
Place: This can be found in Ward 1 of Chapter 1. The story brings you here, and the box is easy to find.
Sonon
Marshal’s staff
ability: Cyclone storm
Place: Starting weapon (obtained automatically).
Hardworking staff
ability: Fighting spirit
Place: It’s in a box in the transportation facility area. You came here as part of the first chapter story.
Djinn Staff
ability: incite
Place: After defeating the Armored Wizard, you can find it in the chest of Chapter 2 Maintenance Facilities.