Go to the medieval It is set in England in the 14th century, when 95% of the population died from the plague. If it now sounds a bit cruel or close to a knuckle, it’s not too pessimistic. This game focuses on survivors and their reconstruction attempts.
Therefore, Going Medieval is not a dark survival simulation, but a hopeful (like) city builder. But given the time and place it was set, survival is still a problem. Problems such as how to keep food fresh during the hot summer months can be a matter of life or death in your population.
here Underground storage It’s been 500 years since the invention of the home refrigerator and it’s changing. Keeping all fresh food in a cold cellar is a surprisingly good alternative for the foreseeable future.
How to dig underground storage space with Going Medieval
- Use a pickaxe to dig up the space.
- Add stairs and walkways to make it accessible.
- Consider adding a second underground level.
Select the pickaxe icon from the Tools panel in the lower right corner of the screen. Click and drag with RMB to mark the area where you want to move the storage space.
In Going Medieval, construction work isn’t completed automatically, but villagers need to pave the way and start digging when they’re ready.
All underground storage is better than leaving food in place, but the more you dig into it, the cooler it gets. Literally, if you want to take your storage solution to the next level figuratively, consider digging into the same footprint again. Create stairs and leave aisles at all levels so your people have access to the storage area.
How to complete a stockpile building with Going Medieval
- Surround the storage space on the first floor with a wall.
- Add a roof and access door at the top of the stairs.
- Zone the building as the default stockpile.
- Consider not allowing certain storage categories so that food is prioritized.
Digging a chilly underground hole to get all your food is a good start, but before you stock it, you need a little more infrastructure to protect your supplies from bad weather.
At the ground level, instruct the villagers to create a wall that completely surrounds the underground storage area. Don’t forget to cover it all with a roof and add doors to allow people to actually get in and out. For maximum space-saving efficiency, place the door directly above the stairs.
Finally, press F7 or select the zoning tool from the bottom left panel of the screen. You can choose to zone the storage area as one of three different stockpiles: default (general), dumping (waste), or war (armory). If you want to store food, just select the default type.
After being assigned, do not allow other default stockpiles to store food, as you can edit the contents of the stockpile in more detail. You can also consider not allowing non-food inventory in underground storage just to ensure that proper inventory is prioritized. This will allow all food to go underground and extend its shelf life in hot weather.