God of War PC’s new accessibility features ‘lay the groundwork’ for Ragnarok

The PC port of God of War is coming on Friday, and it’s a good bet: In our review, staff writer Morgan Park praised its DLSS support for making frame rates well above 60 fps. For God of War developers, the PC port is an opportunity to add ultra-broad support and implement some settings on the PlayStation 4, but it’s also an opportunity to rethink how they handle accessibility when building the game .

“It does lay some groundwork for the back end,” said Mila Pavlin, head of UX and accessibility. “Many accessibility features require you to change the way you create content. [The PC port] Let’s revisit how we actually build some low-level code. “