343 It is often said that Halo Infinite is both a PC game and the flagship product of Xbox consoles. In the new video released this afternoon, the developers detailed what this means and what they expect from the first Halo to land on the PC at the time of release.
The PC overview video covers a lot of the work done by 343 to ensure that Infinite plays smoothly on the desktop when it starts up. Unsurprisingly, you have detailed visual options, minimum/maximum frame rates, and plenty of delicious features for those with ultra-wide displays.
But what’s more exciting is that you will be able to use your home PC to set up impromptu LAN parties-and the game itself supports cross-play, which means going home or college with your friends on the Xbox One S/X series CTF competition, Steam or Windows.
“Especially for people my age who grew up in the original Halo, especially those who grew up in LAN parties, I very much hope that when this game is released, I will go to a LAN party with my friends,” Chief Executive Said Mike Romero, head of software engineering.
343 also explains how ranking matching uses different input methods. Gamepad and keyboard/mouse players will have separate queues and provide a combined pool for those who are not afraid of potential balance issues between platforms.
The second half of the video mainly talks about some of the hardware partnerships that 343 is building. The most notable is Master Chief’s personal RX 6900, which is very limited and you can’t actually buy it. Halo Infinite itself is scheduled to launch on December 8th-although the single player game seems to be really hot, I am very happy to be back in those extraordinary large team battles.