How Larian Breaks Through the B-Class to Master RPGs

When Larian boss Svenvenk first heard that his debut RPG was going to be called Divinity, he thought it was a joke. But his German publisher CDV took it too seriously. They had hit it big with a game called Sudden Strike and suspected that alliteration might be the key to long-term success. Readers, they are wrong.

Today, CDV is long dead. But the name “Divinity” lives on – it’s attached to almost every Larian project since. It’s an artifact of a long, grueling period in which the studio was at the mercy of the whim of anyone with a wallet. Inevitably a reminder of the external distractions that developers have now successfully eliminated.