If the unexpected Fallout 3 update broke your mod last week, here is a fix
Last week, Fallout 3 finally got rid of the scourge of Windows Live games. But as things are normal, freedom comes at a price—especially, Fallout script extender (FOSE) is no longer valid, so all mods that depend on it also stop working. Oops. This is a pretty big problem, and it’s even worse for the creators.”No timetable When can FOSE be updated to this new version of the game.
enter Radiation Anniversary Patch, Developed by the mod manufacturer lStewieAl, it restores FOSE functionality by downgrading Fallout 3 to the pre-update version 1.7.0.3, while maintaining the removal of Games for Windows Live dependencies. It also automatically loads FOSE when Fallout 3 starts (if installed) and enables the game to use 4GB of RAM: some older Bethesda games, including Fallout 3, have a 2GB limit on RAM usage and patch up to 4GB Can have a very positive impact on performance.
This patch applies to Fallout 3 Standard Edition and Game of the Year Edition on Steam or GOG. After installation, you can launch the game in any way through Steam or GOG, launcher or any mod manager, but if you want FOSE to load automatically, you need to directly use Fallout3.exe to perform this operation, so you’ll probably want to create A shortcut.The patch does not contain any copyrighted files, so you need a legal copy of Fallout 3 to use it, and you should not use it to install Tale of Two Wastes 3.2 — Use This downgrader instead.
It’s a little strange that Fallout 3 will get rid of GFWL at this very late moment, although as Sean speculated when it happened last week, Microsoft’s relatively new ownership of Bethesda may have something to do with it. Whatever the reason, this is good news for fans who are still playing Fallout 3 in an alarming number: Average number of concurrent players The past 30 days are 347 days, which is very impressive for a 13-year-old single-player RPG, and there have been several sequels in more than a decade.