An independent developer discovered an interesting phenomenon: Although only 5.8% of his game buyers play on Linux, they generate more than 38% of error reports. Nor is it because the Linux platform is flawed. Only 3 of the approximately 400 bug reports submitted by Linux users are platform-specific, that is, they will only occur on Linux.
Developer, post as Koderski for developer Kodera Software Reddit, Making an independent game ΔV: Saturn’s Ring-For non-rocket scientific intellectuals, this is Delta V, or DV. This is a hard science, physics-based space mining and pirated game. I personally like it very much because it integrates playability and still respects the basic knowledge of space flight. If you like space combat, for example, The Expanse, DV is a simulation game that may be suitable for you.
Koderski said that his game sold slightly more than 12,000 copies, of which about 700 copies were purchased by Linux players.
“I received a total of 1,040 bug reports, of which about 400 were made by Linux players,” Koderski’s post said. “This is an average report received per 11.5 users and one report per 1.75 Linux players. Yes, an ordinary Linux player will give you 650% more error reports.” Koderski’s numbers are from one person The limited sample size is drawn from the experience, but it tells a fascinating story.
Koderski also stated that few of these errors are Linux-specific, and made it clear that “the 5.8% of players found 38% of all errors affecting everyone.” He said that the quality of the error report itself is also quite high, including Software and operating system versions, logs, and replication steps.
Many commenters on the post blamed this on the people who use Linux: software professionals, IT staff, and engineers who are already familiar with the official error reporting process. This is a strong theory as to why this is so, although the enthusiasm of games on the Linux community for anyone who supports their favorite hobby may be another.
You can find ΔV: Saturn’s rings Itchy And in steam, It is in the early access development stage. There is an unlimited runtime free demo with saves, you can migrate these saves to the finished version, but you can’t load progress in the demo itself.
You can read Koderski’s full post On Reddit’s game development board.