Intel publicly shows off Arc Alchemist GPUs running Tomb Raider
At an Intel investor event on Thursday, the chipmaker showed off its Arc Alchemist graphics card for the first time. In a photo posted on Twitter by Intel SVP Raja Koduri, we can see Shadow of the Tomb Raider running on a desktop with an Intel Alchemist GPU. Rendering is aided by Xe SuperSampling (XeSS), Intel’s answer to Nvidia’s DLSS and AMD FSR AI supersampling and upscaling technology.
According to our Tom’s Hardware. NUC is known for making powerful tiny personal computers. However, I have to agree with Tom that it’s odd to use a 2018 game to show off Intel’s long-awaited new GPU.
The three supersampling solutions (XeSS, DLSS, and FSR) all do roughly the same thing, render the game at a lower resolution than they will be displayed, which can be done faster, then blow them to the screen Use AI technology to keep the graphics Like sharp resolution. Last summer, a tech demo showed XeSS rendering at 1080p, then upscaled to 4K. XeSS differs from DLSS and FSR in that the technology works with any graphics card, not just Intel’s GPU lineup, so even Nvidia and AMD diehards have reason to be curious about Intel’s latest work in graphics.
I would love to see Arc Alchemist handle something more graphical like its Alchemist sizzlel than a game that is almost four years old. However, the fact that any of Intel’s new GPUs are shown in an official capacity suggests that Intel is on track to hit its second-quarter release window later this year.
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A third player competing with AMD and Nvidia is a welcome addition to the GPU race. Intel CEO Pat Gelsinger has a mountain to climb, and it will be interesting to see how Intel handles the supply chain issues plaguing its rivals.