Kick the butt for God in the retro shooting game “Forgive My Father”

(Image source: 1C Entertainment)

Now in Early Access, you can only play “Forgive My Father” as a priest with a gun, but the finished game should also allow you to choose to play the role of a reporter. Its most direct and fascinating paintings are eye-catching aesthetics-the fusion of 2D and 3D art with hand-drawn comic style characters and foreground assets makes people shine, especially when they are soaked in bloody tentacles.

Like most Lovecraft-style stories, everything happened in the coastal areas of New England in the early 20th century, where the fishery economy was developed. Scattered notes paint a humiliating picture of the town of Pestisville, where you wake up in an old house. It quickly gets to the point. Hands, see guns (the default weapon is a knife, but I have almost never used it). The more things you kill and the more alcohol you drink, the more your crazy scale will fill up and unlock practical skills such as crowd control and healthy regeneration.

(Image source: 1C Entertainment)

There is a strange plague-like torture, an ancient cult, a dark mayor, and hordes of monsters, ready to eat your face unless you kill them first. Even if you are not an experienced FPS jockey, everything is very intuitive and direct-point, shoot and dodge, picking up ammunition and health along the way. Interactive objects have a “story” label-book pages, photos, newspaper clippings and other fragments of world building materials. I hope that during the early access period, it will be replaced by more subtle things. In FPS, I move with very fast clips, and if everything is clearly marked as a “story”, it is difficult to tell what I need to prioritize.