Both Little Big Adventure games are novelties from early 3D development, and both fit the “cult classic” label very well. Back in the nineties, I got along just fine with these games as a pliers, but the series has a devoted following who will swear they’re one of the best games you’ll ever play.
This claim, without going into too much detail, may not be very convincing in 2022—the original came out in 1994, and the sequel came out in 1997. They were visually impressive and far-reaching games at the time, but 25 years of technology has advanced since then. Still, the series’ reputation lives on, and last year Adeline Software co-founder Didier Chanfray announced plans to return for a third game in the series.
The plans have changed, and while it doesn’t look like it now, it could be for the better. The studio has ported Little Big Adventure to mobile before, hoping that will rekindle interest in the game. “It seems that no major publisher is interested in LBA anytime soon,” write champfrey. “The sad truth is that the community – while active and loyal – is too small to publish a game on. The financial risk is too great.”
Chanfray says the studio is also aware of the context in which the LBA is fading into cultural awareness. “When the Playstation-exclusive Little Big Planet arrived – a bigger IP with more audience and fame – ‘Little Big’ became more and more associated with this IP rather than LBA […] This makes marketing and publicity around LBA more challenging. “
All of this background means that when Adeline Software was invested in by a franchise fan thinking about the future, the original idea quickly started to look like a failed strategy.
“[W]e quickly realized that the third game we originally wanted to make – Origins of Interstellar Entities – would be weird to make. The script was the first draft written to end the series. With the new studio, we didn’t want to end the series. We want to reach a wider audience and share great worlds, iconic characters and stories with as many players as possible to create more twin adventures.
“We decided to restart the Twinsen story.”
The studio aims to develop the game with a core team of a dozen or so, and release it at the same time as the series’ 30th anniversary in 2024. Due to the Little Big Planet issue, the reboot will be called Twinsen’s Little Big Adventure.
As part of the decision to start over, Adeline Software has open source code For the original game, it says it will “maximally support any fan project/mod.”
If you’re curious about the series, and why people still care so much about it, PCG’s own Phil Savage revisited the bizarrely sweet world of Little Big Adventure 2 a few years ago.