Even 12 years after its first release, League of Legends still stands on top of the e-sports pantheon, becoming one of the most popular competitive games in the world. Ruined King: A League of Legends Story brings several well-loved famous MOBA characters into an interesting role-playing experience, albeit for a long time. Skill-based progression, explorable centers, and turn-based battles may immediately inspire fans of developer Airship Syndicate’s first project “Battle Chasers: Nightwar”. However, the realization of these functions in “The Dilapidated King” is often mediocre. Nonetheless, the total package is a sufficient single-player game alternative to fist-centered games.
Sadly, “Lord of Destruction” does not have the verdant grassland of Rune Land. Instead, I spent a few hours traveling mainly through the port city of Bilgewater and its neighbouring Shadow Island in order to find and defeat easily forgotten opponents. These places are home to ferocious pirates, beasts, and restless souls. Ruined King’s faded gray and sickly green echoed the harsh themes of revenge, greed, and displacement. But a few hours after turning back in my footsteps in the same gloomy cave and gloomy harbour, that soft color vision has already caused a loss. Many markets and temples have become more and more lifeless and dull.
This is a shame, because all the actors—Miss Doom, Illaoi, Bron, Yasuo, Ari, and Pike—have interesting and diverse personalities. Stupid jokes and tense differences between the protagonists make the predictable narrative of “Lord of Destruction” interesting. Every legendary character interacts with the game world in a different way, resulting in some fascinating interactions. Parker’s expertise as a harpooner allows him to dive into deep water to enter hidden passages. At the same time, I will launch Ahri’s magic ball from all angles to activate remote switches or solve environmental problems. These skills are always valuable, especially when searching for rare equipment and legendary files in the dungeon. Of course, collectibles are not the only thing waiting for me when completing the main and side tasks.
Most areas have large groups of enemies, from undead warriors with long beards to golems. Fighting these monsters can help make up for the bland level design. At the beginning of the battle, the “active bar” at the bottom of the screen indicates the turn order, but the “lane” system inspired by the League of Legends mechanism enriches the formula by allowing the character to move the active bar up and down. A sword blow or magic explosion from the speed lane will hit earlier and reduce damage. Conversely, gunshots or shield slams from the power line take longer to activate, but are particularly destructive. The “area” that appears along the bar has the opportunity to apply gains or debuffs, so using lanes to obtain or avoid these random conditions will increase the depth of the action. Although I want the enemy to be more challenging, the clever rhythm of the lane system of the Lord of Destruction makes me always want to find a fight.
I like to use Bronn’s ability to “stand behind me” on the line of power to cast a powerful shield for the entire team. If I don’t want to wait for the ability to line up, I will rely on the default attack to get instant gratification. An ultimate instrument is established throughout the battle, and activating these super abilities usually means the difference between killing a strong boss or losing the game altogether. Unfortunately, I cannot replace party members in battle or when I exit the battle, which does not allow too many roster experiments. In addition, in several battle scenes, I felt that I was punished for any tactics that did not include typical treatments or tank-based lineups. Going quickly to the rest point for emergency exchange and solving this problem is a continuous immersion circuit breaker.
Defeated opponents will drop gold coins, and more importantly, materials used to enchant weapons and armor. I collected an astonishing number of enchantment formulas when I traveled off the beaten track, and my fighting ability against the waste queen also benefited from this. I often change my equipment to increase the crit rate, so that my katana Yasuo and Miss Doom with a gun have a considerable number of attacks. I also get the ability points to upgrade my team (experience points are shared), I will use it to amplify the power of the default and lanes. “Rune Fragments” are also distributed every few levels. Once equipped, interesting modifiers will be introduced to support my chosen statistics, such as Illaoi’s healing or Pike’s dodge. I am happy that there are many routes to upgrade my favorite fighters and customize their respective equipment.
Ruined King is a traditional role-playing game in the League of Legends world, with an exciting lane system that can cleverly rebuild the standard turn-based loop. Nevertheless, the memorable stories about good and evil and repeated backgrounds are obvious shortcomings. The action and imaginative characters do their best to keep the 20-30 hours of the game enjoyable. Nevertheless, players who are not yet fans of Riot Games’ flagship series should skip this entry.