Marvel’s Guardians of the Galaxy showcases ray tracing, DLSS and other PC features

As early as August, Nvidia announced that Marvel’s Guardians of the Galaxy will Use ray tracing reflections and DLSS emission, Even players who don’t have a compatible graphics card can use NVIDIA’s cloud gaming service GeForce Now for ray tracing. Olivier Proulx, senior producer of Eidos-Montréal, said: “PC players will enjoy this amazing cosmic visual effect with higher performance.”

Now, the studio has released a PC technology trailer to highlight its PC-specific features. In addition to real-time ray tracing and Nvidia DLSS, the trailer also mentions “diffuse lighting”, “HDR and wide color gamut”, and supports “up to 8K resolution.” Of course, none of these can stop Xingjue’s face from looking wrong. It’s a pity that he doesn’t wear a mask all the time.