In addition to our 2021 Major Game Awards, every member of the PC Gamer team has focused on the games they love this year. For the rest of this month, we will release the new employee draft and our main awards.
The past year has left me precious time to play new games. A large number of unfinished gamers are guilty, toddlers, babies, moving, yadda yadda. I’m basically still catching up to the tons of great PC games I haven’t played in the past few years, let alone staying at the top of all games launched in 2021. But Metro Exodus enhanced version will be creepy post-apocalyptic shooter back to my sight again, forcing me to face the radiation nightmare of apres bomb Russia again.
I’m glad it did, because I can now see every detail of the developer’s packaging without having to resort to the clichés of FPS flashlights. I am with Hitchcock; when you can see what is about to happen, the suspense and horror are more obvious.
However, games like Metro Exodus are almost counter-intuitive-a historically gloomy first-person shooter game-that has made a significant contribution to improving lighting. Not wanting to sound too ridiculous, all 4A Games has done with the enhanced version is just to improve the darkness.
In the remake and reimagined world, the enhanced version is purely the exact same Metro Exodus technical remake, except this time it uses ray tracing as the standard and is more fully integrated into the game world itself. The game originally released in 2019 introduced some form of half-baked global illumination to the 4A engine during development, but the enhanced version in 2021 completely replaced all its canned lighting to support more realistic ray tracing effects.
It makes the world different.Although you might not think of playing games in isolation, it’s just because the world looks like this now shouldSwitching back and forth between the original version and the enhanced version, you can see how artificially dark all the pre-baked and fake lighting effects of the game are.
But now, when I roam the abandoned sewers and tunnels in Moscow early in the game, or explore the bunkers around the Volga River, I don’t have to turn off the flashlight to have the opportunity to illuminate the ground two feet deep in front of me. I can see the exquisite and meticulous game world carefully crafted by the developers, and the light of any mutant flora growing on the floor and walls brings new luster to these mutant animals that will inevitably drain my blood.
In a fast-paced shooting game, when bullets are flying and claws are torn apart, you can’t always see the core of many actions, but you can see new light in those tense moments before you pull the trigger. To your opponents will only make them more real.
Outside, in the hot air of the Caspian Sea, under the lonely luminous sphere in the sky, the effects of light changes are inevitably less obvious. Using a single light source to complete all the heavy work, there is almost no difference between the original version and the enhanced version of the game. But the details are in the shadows.
Of course, for a two-year-old game, it is a bold move to release hardware that supports ray tracing as the minimum requirement-especially when packaging a new graphics card with the above features… at least That said — but as a free upgrade, the enhanced version is the only way I can play Metro Exodus. I happily restarted my frustrating rail journey.