My feet are very tired. It’s not my physical feet. There is very little need to do more than walking from my home office to my kitchen, but my digital feet. In the course of hundreds of hours, I walked through Aeternum in the new world many times, jogged through an endless forest, and escaped from the wolves because I couldn’t let myself kill another wolf. Amazon can do many things to improve its new MMO, but the most important thing is the urgent need to add mounts.
When Amazon announced that the new world will not have any type of mounts-You won’t even see any horses, let alone ride them-This is a source of disappointment, but there are a few defenders. The mount does have a negative impact. Blizzard only allows you to unlock the flight in the World of Warcraft expansion after reaching the endgame, because flying everywhere makes exploration trivial, and designing an area around the flying mount means you get a huge blank area between points of interest, just like burning The same in the expedition.
However, ordinary mounts fixed on the ground will only make you faster, and Aeternum is already crowded with large open spaces. It still feels like MMOs designed for mounts, even if they don’t exist. Once the tasks are exhausted and you begin to need to complete town orders (called town projects), you usually get all the sweet XP by crafting and collecting a lot of garbage, and this is especially true. For most of the 20 levels, I almost just ran between towns, and my inventory was full of the goods they requested. I am like a traveling merchant. Which traveling merchant does not have at least one donkey?
Allowing me to reach a town in a few minutes that I have visited 100 times instead of 10 times before will not spoil the surprise of exploring all the nooks and crannies of a new area. This is how I force me to run around. Whenever I leave a small town to start another long journey, I just sigh and continue to watch another episode of Seinfeld. Idle games are more attractive.
Whenever someone complains about this, you usually hear fast travel refutes these issues. These people are lying to themselves and others. Yes, you can travel quickly between each settlement and shrine you have visited, and you can teleport to the hotel you registered or one of your houses. In fact, in most MMOs, there are more options for fast travel. But those MMOs have mounts. And there are restrictions.
Fast travel requires azoth, which is a rare resource mainly obtained from missions. You will run out of tasks soon. This is also not a flat rate. The distance, the weight of the inventory, and the faction that controls the area all determine the price. And you can’t just store azoth. Its upper limit is only 1,000, allowing you to travel quickly five or six times before running out of gas. If you are doing a lot of town projects, you will quickly run out of them.
I don’t see any reason why I can’t design an MMO for walking. Indeed, many survival games of the New World Ape keep you on your feet. But Amazon did not make an MMO that makes walking around a pleasure. It provides you with a minimal number of tasks, allowing you to travel all the way through the area and return again, just to get more tasks to send you back to the area, this method is not designed for wandering. Even with mounts, these tasks will be poorly designed, but at least they will waste you less time. So the new world does not need mounts, because it is an MMO; it needs mounts, because Amazon has not found a way to make them unnecessary.