New World Game Director admits that “we made some mistakes because we moved too fast”

Amazon’s fantasy MMO New World got off to a difficult start because it struggled with bugs, robots, and bugs.The situation has stabilized — or at least, not as bad as before — and the number of players is far below the level at launch, but it is still worthy of respect: currently more than 104,000 people play on Steam, Although it is still affected by “hybrid” user ratings.

In the interview PCGamesN, New World game director Scot Lane said that live games are the studio’s “first priority”. When there are issues that affect players, “it will get our full attention.” But this did not hinder the development of new content too much. Explain that because they are different jobs.