Nvidia DLSS will add 10 new games this month

Nvidia announced that it will launch another 10 games in October that will use its DLSS technology. This brings the total number of games and applications to 120, including Back 4 Blood, which was released today.

DLSS will also launch Baldur’s Gate 3, Grand Theft Auto 2, Crysis Remake Trilogy, Rise of the Tomb Raider, Shadow of the Tomb Raider, Sword and Fairy 7 and Sword of Online Legend. It can now be used in the recently released games Alan Wake Remastered and FIST: Forged In Shadow Torch.

exist 4 blood backNow, DLSS provides a 46% performance improvement and allows almost every GeForce RTX user to output 4K graphics at a maximum of 60 FPS.

Early players Baldur’s Gate 3 You will notice that the game speed using DLSS is increased by 88% when running at 4K. The latest update of the game will land on Steam this week, which contains a lot of new changes, including DLSS.

Released on October 15th, Crysis Remake Trilogy DLSS and ray tracing will be used, just like the Crysis Remastered released last year.In addition to the above technologies, games on PC will also have enhanced textures, models, lighting and environments

DLSS will soon be Rise of the Tomb Raider with Shadow of the Tomb Raider. “Tomb Raider: Shadow” is one of the earliest RTX games. In early 2019, ultra-high-quality ray tracing shadows and NVIDIA DLSS 1.0 were added. On October 18th, “Tomb Raider: Shadow” will be updated with the latest version DLSS, and players with the maximum setting and ray tracing enabled, the performance will be more than doubled at 4K.

This technology will also be used in “Rise of the Tomb Raider: Rise of the Tomb Raider”, which will increase performance by up to 75%, enabling all GeForce RTX gamers to play at over 60 FPS in 4K and enable maximum settings.

Those playing Knight 2 When the DLSS upgrade landed on October 26th, you will notice a 45% increase in speed. When the maximum setting is enabled, GeForce RTX will notice an increase in 4K playback speed at over 60 FPS.

Sword and Fairy 7, Released on October 21st will use DLSS and ray tracing. The long-running Chinese RPG franchise that has produced TV shows, stage plays, and other games and toys will feature ray-traced reflections, ray-traced shadows, ray-traced caustics, ray-traced ambient light occlusion, and many temporal and spatially important resamples-ray tracing Global illumination lighting. When maximizing all the ray tracing options of the game, DLSS will more than double the performance.

With technology, players Fairy Sword Online You will notice that the performance of PCs equipped with GeForce RTX has increased by 60%. Players will also notice the improvement in image quality.

FIST: Shadow Torch ForgingIt is now available, with ray tracing and 3x DLSS performance improvement, and also supports Nvidia Reflex, which helps reduce system latency. When everything is enabled and maximized, the game’s graphics have ray-traced reflections, global illumination, and caustics.

DLSS can also double performance Allen Awakening Remake, Released earlier this month. As you can see in the comparison trailer, this technology doubles the performance at 4K, allowing players to experience the game at over 92 FPS.

If you are not familiar with DLSS, it stands for Deep Learning Super Sampling, which uses AI to increase the frame rate in games with graphics-intensive workloads. It allows you to use higher resolutions and settings while still maintaining a stable frame rate.

If your game is already running at a high frame rate, the frame rendering time of your GPU may be shorter than the execution time of DLSS. In this case, DLSS is not available because it will not increase your frame rate. Basically, games running at lower frame rates or higher resolutions will benefit more from this technology.

DLSS availability varies from game to game, depending on your GPU and the selected display resolution, so if your game uses GPU heavily, DLSS can provide performance improvements. Games running at high frame rates or low resolutions may not see the performance improvement of DLSS, because the technology is only enabled in games that will gain performance.