Nvidia’s new studio driver improves the rendering speed of applications such as Blender
NVIDIA released December Studio Driver Update It provides some very concise features for game creators, especially anyone involved in Blender.
Blender is one of the most popular 3D modeling tools, partly because it Free and open sourceWhen I first became interested in games, in addition to playing games, the advice given to me by the local school was to use Blender. It has various functions for development work, such as animation, modeling, VFX, etc., and it has just received a major update that works very well with Nvidia.
The Blender Cycles renderer has made some major changes to make it work better with Nvidia cards. This optimization of RTX GPU makes rendering time 12 times and 15 times faster than MacBook Pro M1. This also allows instant feedback of modeling materials rendered using OptiX.
In addition, the new Blender 3.0 brings USD file import support. The USD file is an important part of the Nvidia Omniverse development workflow. They can be edited by multiple applications at the same time and can now even be used with Blender. Importing USD files into Blender should obtain a lot of information, such as lighting, animation, surface materials, etc., and convert them all into Blender-friendly versions. More features will be available in Blender 3.1, and some alpha users may already be using these features.
Blender is not the only software that Nvidia’s December studio driver wants to use. Isotropic Clarice Recently released Clarisse 5.5 with Angie. This allows rendering tools to use Nvidia RTX GPUs to render huge ray-traced scenes faster. Clarisse 5.5 with Angie is another version you can download and use today, if you wish.
The December driver also provides updates for other applications, but these updates are smaller.You can fully understand what it contains Download page. In general, compared to building Earth 2 in the entire universe for climate modeling, it seems less ambitious, but it is still a clever update.