Obsidian’s Skyrim-style RPG Avowed will feature two-handed combat and “multi-type game styles”
Our colleagues at Windows Central posted an article There was some fresh information about Obsidian’s upcoming first-person fantasy role-playing game Avowed on Tuesday. There are not many new details, but we did learn something: the author Jez Corden said that Avowed will have “multiple game styles” and two-handed combat, which will make dual-wielding, two-handed weapons or a combination of weapons and weapons possible. According to sources familiar with game development, “The Witcher”.
The report stated that some spells will also be two-handed, for example, fireball spells will “use seemingly complex gestures” to summon. The weapons will be fascinating, and the rifle-style firearms that appear in the Eternal Pillars isometric RPG (remember, Avowed is set in the same world) may also be available.
Combat seems to be more “load-based” than the Elder Scrolls game, with a class-specific game style: warriors will mainly focus on physical attacks, with abilities such as kicks and shield strikes, while the caster will have the ability to bind magic to specific buttons . It will also be a more “rich and colorful” game than the latest Elder Scrolls RPG Skyrim, with a series of different environments-caves, forests, temples-some of which may be destructible. Swimming is fine too.
These details hint at how Avowed may be different from The Elder Scrolls, but the game is still in the early stages of development, so some of them may change between now and release.
There is still no indication that Avowed will be about what or when it will arrive: it takes place in the world of Pillars of Eternity, the living land area of Eora, a northern border that has not been seen in any game. In other words, while we will undoubtedly see familiar elements in the world, such as spells and enemies (reportedly, a lizard-like Xaurip will appear, for example), obsidian can almost do whatever it wants to the narrative.
Avowed currently has no release targets, but reports that the game is currently in a “pre-alpha” state.