Following Sony’s announcement of its much-publicized PlayStation Plus revamp that combines the functionality of Plus and PlayStation Now into three distinct tiers, PlayStation CEO Jim Ryan has revealed that players shouldn’t expect first-party games to launch on the service .
Seemingly alluding to the first day that Xbox Game Studios games launch on Xbox Game Pass, Ryan said that if PlayStation did this, it would break the company’s “benign” release cycle.This news comes from a new interview with Ryan GamesIndustry.bizhe spoke to the CEO about today’s PS Plus news.
“We feel like we’re in a good virtuous cycle with studios that invest in success, which allows more investment to bring more success,” Ryan told Reuters GamesIndustry.biz“We love loops like this, and we think our players love loops like this.
“[In terms of] Publishing our own games to this service or any of our services… as we all know, this is not the way we used to go. This is not the path we’re going to take with this new service. We think if we do that with the games we make at PlayStation Studios, that virtuous cycle will be broken. The level of investment we need to make in the studio is impossible, and we don’t think the ripple effect on the quality of the games we make will be what gamers want. ”
However, while Ryan said releasing first-party games on PS Plus would break the company’s virtuous circle, the CEO wouldn’t say “never,” noting that the industry is constantly changing.
“The world is changing so fast right now that nothing lasts forever,” Ryan said. “Who would have said four years ago that you’d see AAA PlayStation IP released on PC? Last year, we started with Horizon Zero Dawn, then Days Gone, and now God of War – the game’s PC Versions are carefully polished and refined. [We’ve had] Huge critical success and huge commercial success, everyone is at peace with this and completely relieved. I look back four years and think no one would have foreseen this.
So I don’t want to throw anything at stone at this stage. All I’m going to talk about today is the approach we’re taking in the short term. The way our publishing model works now, it doesn’t make sense. But we all know that things are changing fast in this industry. ”
Elsewhere in the interview, Ryan talks about the pricing of the company’s new PlayStation Plus tiers, implying that when billed annually, these tiers offer better pricing than Xbox Game Pass (of course, there’s an argument that, in terms of content, which more cost-effective service).
“It’s a fact – at least for our service – that the vast majority of people subscribe through a 12-month subscription,” Ryan said. “More than two-thirds of the people subscribed that way. This is an area of value proposition that we’ve looked at very hard. What we’re offering is, for 12-month subscribers, the vast majority, PlayStation Plus Extra $8.33 for a monthly subscription. $9.99 for PlayStation Plus Premium. We think it’s an amazing value proposition for what people are going to get. If we add the studio’s games to the service at launch ,This is impossible.”
Ryan said “every major publisher” will be participating in the service, including indie games, major games and “things that celebrate our heritage.” He also said the senior level isn’t for everyone, but “once we can share the roster with the world, we think there will be a lot of interest in that.”
“It’s to round out our offer,” Ryan said. “There’s rarely just one thing that makes a platform really attractive. It’s a combination of many things. Having a really strong service proposition definitely helps.”
For more information, please read game whistleblower A breakdown of today’s PlayStation Plus news.
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