Portals are more sinister than you remember


This article first appeared in the December 2022 issue of PC Gamer Magazine Issue 364 as part of our “Reinstall” series.Every month we load a beloved classicAnd find out if it matches the sensibilities of our modern games.

Portal has a place in the gaming classic, so it’s hard to argue why it’s replayed. Either you’ve played it and liked it, or you know what it’s all about. It’s like recommending the original Star Wars trilogy to someone for the first time: we all know who Luke’s father is. Its iconic moments are part of gaming culture — the mate cube is almost outdated, not retro enough as a symbol of nerd culture, but it’s outdated — and “cake is a lie” is remembered more thoroughly than “to the An arrow in the knee” for Skyrim.Meanwhile, many other games are built on Portal’s “think with portals” mechanic, from puzzle games like Bridge Constructor to shooters like Splitgate

That was before Portal 2 was mentioned, and it significantly expanded on what the original Portal introduced. About four times as long plus additional puzzle-solving mechanics and a co-op campaign, Portal 2 gives us both the backstory of Aperture Science and GlaDOS, as well as the introduction of new, much-cited characters from Wheatley and Cave Johnson. Johnson’s speech on “When Life Gives You Lemons, Don’t Make Lemonade, Let Life Get Your Lemons Back” may not have surpassed “Cakes Are Lies,” but it’s printed on many, many tea towels.