Remembering the History and Lore of Halo Reach | Video Game Studies

After tackling Metroid in season one, season two game informerThe Video Gameography podcast goes to one of the biggest shooter franchises in existence: Halo. This week, we’re taking a look at Bungie’s swan song for the Halo franchise: Halo Reach.

Halo Reach launched on September 14, 2010 for Xbox 360 and is a prequel to Halo: Combat Evolved. Set on the doomed planet of Reach, players take control of a new member of a Spartan noble team who bravely defends a human-occupied world from a massive Covenant invasion. Time and environment gave Bungie creative freedom to introduce new characters and flesh out events only mentioned in the books, while multiplayer introduced new (albeit divisive) mechanics, such as armor abilities.

Join host Ben Reeves (@BenjaminReeves) and Marcus Stewart (@Marcus Stewart7), and polygonMike Mahathir (@mmahardy) as we unravel the history and impact of Halo’s most exciting entry into this. For more Halo, be sure to check out our final rankings for each Halo game.


Check out the rest of our podcast at the Video Gameography Hub. If you would like to get in touch with the Video Gameography Podcast, you can email [email protected] can also join our official game informer By linking your Discord account to your Twitch account and subscribing to the Discord server game informer twitch channel. From there, find Video Game Channels under “Community Spaces.”