Rocksmith+, the next evolution of Ubisoft’s gamified music course series, has been postponed to 2022 because Ubisoft San Francisco used feedback from the beta this summer to enhance several core features.
It was revealed earlier this year that Rocksmith+ plans to provide its entire library of songs to paid subscribers instead of fussing DLC packs, and hopes to make playing easier by letting you play your guitar into the phone microphone instead of fussing with a proprietary adapter . As someone who accidentally learned guitar from someone next to the train station, it sounds great!
But in one Quite a long blog post, Chief producer Arthur von Nagel (Arthur von Nagel) explained that although it is scheduled to be released this summer, feedback from the recent closed beta has convinced developers to postpone the full release.
von Nagel wrote: “Our initial goal was to launch’Summer 2021′ on PC.” “We didn’t set a hard date because we wanted to be able to react flexibly to feedback and adjust the release schedule to match. We have established the work that we want to prioritize based on your feedback, and have decided to promote the release of Rocksmith+ until 2022.”
Von Nagel listed some areas where the game was found to be lacking, and what the team is doing to make them start from scratch. The song library of about 500 songs in the beta version is being increased to “thousands of songs”, more support is being provided for alternative audio input settings, and the game’s progress indicators and user interface are planned to be improved to make it easy to find and learn tunes Some.
Then, you will have to wait a little longer before you serenade your friends with the Wonderwall cover at a family gathering. After the launch of Rocksmith+, the monthly subscription fee will be US$14.99 (with discounts for 3-month and 12-month plans).