So far, 2021 has been a solid fiscal year for Sony. The acquisition of Returnal developers Housemarque, Nixxes Software (famous for its first-party PC ports), Star Citizen’s Firesprite and remaster heavyweight Bluepoint Games increased the total number of Sony employees by 20%.
according to VGCAs pointed out in the group’s second-quarter financial results, this surge in employees has also led to record revenue figures. With this unprecedented level of success, Sony plans to “actively invest in development capabilities,” which may mean that more developer acquisitions are in progress.
Sony Executive Vice President and Chief Financial Officer Hiroki Totoki recently talked about currency success and next steps. As Totoki said, SIE’s new studio is widely praised for its beautiful and engaging games. Especially Nixxes Software, will eventually help bring PlayStation games to other platforms.
“Looking forward,” Totoki began, “We plan to use these studios to improve the development capabilities of PlayStation Studios and use the necessary expertise to deploy games to PCs and mobile devices.”
Totoki will follow up by emphasizing SIE’s desire to invest in its gaming division. In fact, this branch has become Sony’s most successful department in recent years.
“Due to the acquisitions announced since the beginning of this fiscal year, the number of PlayStation studios will increase by 4 to 16, and the number of developers will increase by nearly 20%. We plan to continue to actively invest in our development capabilities in the future.”
With Phil Spencer’s announcement last week of Xbox’s continuing mission to expand its brand through more studios and software-focused growth, it is interesting (and expected) to see Sony follow suit.
[Source: Video Games Chronicle]
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