Starfield’s lead designer and writer is a veteran of The Elder Scrolls and Fallout

starry skyDespite launching at the end of the year, it’s still shrouded in mystery. While we know a little bit about the game, we still don’t have the gameplay or insight into what the game will actually look like when it launches on Xbox Series X/S and PC later this year.

Luckily then, Bethesda is starting to leave us some scraps in the direction of — hopefully — some kind of big reveal.The latest Starfield news we receive From the Bethesda websitein a new blog, introduces us to Starfield’s lead designer, Emil Pagliarulo.

According to the blog, Pagliarulo is a Bethesda Game Studios veteran with 19 years of experience at the studio. From The Elder Scrolls III: Morrowind to Fallout 76, and Rogue Gold elsewhere, projects named after him.

“Literally the day I arrived in Bethesda, I was placed in Morrowind’s Blood Moon expansion,” he explained in a blog post (which will be for folks looking to get a classic Bethesda flavor in Starfield music in the ear).

A recent Bethesda game also inspired him. “Thinking about it now, Fallout 3 really stood out,” he explained when asked about his favorite Bethesda project to date. “We just got this classic IP and it was my first lead role and we really had to create everything from scratch. So there was a lot of stuff that became a staple of the franchise and I had to help create the whole cloth. VATS, unlocked Minigames, dialogue system, some new creatures and weapons. Meet Liam Neeson and record his lines – how can you beat it? And, you know, Fallout 3 isn’t a big game, really. Not according to Beth Thesda standard. But it’s tight…and it’s really popular. So to have that feeling, not only did we not blow it, we really created something special. That was a thrill heart moment.


Elsewhere in the blog post, Pagliarulo noted that both the Cyberpunk and PlayStation Spider-Man games left him shaking his head in disbelief, thanks to the technical achievements in the games. “I really love playing games that make me shake my head, like, ‘Wow. I know how they do it, it’s a crazy achievement.’ The latest Spider-Man game is just that for me. Or race Bopunk. Man, to make a huge open environment like Night City? It’s no mean feat. Impressive.

So while we may not have any solid gameplay to catch our eye yet, it’s good to know that Starfield is in the hands of someone who has both a classic-era and 360/PS3-era Bethesda.

If you want to learn more about the game, you can check out everything you need to know about Starfield ahead of the game’s launch later this year at the link or in the video embedded above. We hope to learn more about this game soon.