Strength or agility? | Computer Gamers

This is especially important in Soulsborne games, where the choice between being a quick nimble or a lummox with a great club is identity-defining. Many other games break down into these two archetypal choices, however, STR and DEX are still the first stats in basically every RPG that has them. What’s your preference, fast and cunning, possibly good at ranged weapons, or slow and heavy, capable of hitting like a truck?

Strength or agility?