Super Smash Bros. Ultimate has been updated to version 12.0.0


Yesterday, Nintendo officially announced the next major update for Super Smash Bros. Smash Bros. This includes the appearance of Kazuya as a playable DLC character and multiple Mii costumes that can be purchased individually. Well, as promised, the update has just been released.

After updating the game, it will be version 12.0.0. As mentioned earlier, this update will allow players to play as Kazuya and various Mii costumes if purchased. As always, the update also makes some tweaks to the fighter for rebalancing purposes. The official patch notes can be seen in full below.

  • off-line
    • The next spirits of the Tekken series will appear in the Shop on the Vault menu.
      • Heihachi Mishima
      • Jin Kazama
      • Bear and Tekken
      • Nina Williams
      • King & Arching
      • Rin Xiaoyu
      • Paul Phoenix & Marshall Law
      • Yoshimitsu
      • Jack-7
      • Asuka Kazama
    • The following spirits will appear on the spirit board and shop.
  • General
    • The following downloadable content will be available after purchase.
      • Kazuya Challenger Pack
      • Dante wig + costume
      • Shanti wig + costume
      • Dragonbone Helm + Costume
      • Lloyd Wig + OutfitNote: You cannot create replay videos that include DLC (fighters, stages, music, Mii Fighter costumes, etc.) that you have not purchased.
    • The game balance has been adjusted.
Warrior Move Change
Mars Dash attack Increased power in high damage windows.
Extended firing range in high damage windows.
Made it easier to attack in heavily damaged windows.
Mars Up tilt attack Increased power in high damage windows.
Extended firing range in high damage windows.
Made it easier to attack in heavily damaged windows.
Mars Down tilt attack Made it easier to attack in heavily damaged windows.
Young Link Up smash attack It’s easier to hit multiple times.
Olimar Side smash attack Increased the amount of time hit detection lasts in heavily damaged windows.
Rosarina & Luma Side special On the contrary, when using the move, the Luma is in front.
Mii Brawler Neutral Special 2 The attack range of the front has expanded.
Mii Brawler Side special 1 Increased power.
Extension of firing distance.
Mii Brawler Down Special 1 Increased power against the shield.
Extension of firing distance.
Mii Sword Fighter Side special 1 Increased power.
Extension of firing distance.
Mii Sword Fighter Up Special 1 The power of the last hit has been increased.
Extended firing distance of the last hit.
Mii Sword Fighter Down Special 1 Invincible speed has been improved.
The speed of counter detection has been improved.
Reduced vulnerability when an attack occurs.
Mii Sword Fighter Down Special 3 Attack speed has improved.
Mii Gunner Neutral Special 2 Additional button presses have increased the time for continuous use of the attack.
Mii Gunner Up Special 1 Attack speed has improved.
Mii Gunner Up Special 2 Invincible time has been extended.
Mii Gunner Down Special 3 Reduced vulnerability.
Ryu Neutral special It is easier to hit the opponent on the ground multiple times with Shakunetsu Hadoken.
Bayonetta Sudden attack on KO Adjusted the launch angle.
Extension of firing distance.
Bayonetta Down smash attack Attack speed has improved.
Bayonetta Down special Increased the amount of time your opponent slows down when used against projectiles.
Banjo & Kazooie Up tilt attack Extension of firing distance.
Banjo & Kazooie Side smash attack Extension of firing distance.
Banjo & Kazooie Back air attack Adjusted the launch angle to maintain the launch distance.
Minmin Up smash attack Reduced attack speed.
Reduced the speed of reflect detection.
Shortening the firing distance.
Minmin Up special Reduced the speed of edge grab range detection.
Steve & Alex Side special Adjusted behavior to prevent certain situations where enemy fighters hit minecarts, are trapped, and sometimes pass through landscapes.
Pilum Neutral Attack 2 Increased the amount of time enemies are in the damage animation when attacked at the tip of the attack.
Pilum Side smash attack Reduced detection of pushing enemies while charging.
Mithra Moving Air Dodge Reduced invincibility time.
Mithra Neutral Attack 2 Increased the amount of time enemies are in the damage animation when attacked at the tip of the attack.
Mithra Side smash attack Reduced detection of pushing enemies while charging.
Mithra Neutral special The firing distance of the last hit now depends on the weight of the opponent.
  • Several issues have been fixed to improve the gameplay experience.

Source