When we first wrote an article about Mental Omega in 2018, the 16-year-old mod is already huge. But what Phil said at the time is still true. It is a “dramatic extension” to one of the last great classic RTS. Command and Conquer: Red Alert 2 is one of those games with a large number of fans, not only because of its absurd FMV cutscenes (although these cutscenes do dominate), but also because it is very interesting.
Its weird asymmetric factions and weird balance will only become weirder as Yuri’s Revenge expands, but the creator of Mental End really understands the way the game you need about 16 years of development time to achieve. The first is to rebalance, then rebuild the game with a completely additional faction, and finally draw your own story for the future of the game world through 133 campaign missions spread across the Allies, the Soviet Union, the Yuri faction and the New Foehn.
The work is complete-our #RedAlert2 campaign is finally complete. All 133 missions can now be found in the latest update of #MentalOmega. pic.twitter.com/XEOftXy3FqNovember 1, 2021
In addition to these battles, it also has features never seen in the original battle, such as cooperative battle missions carried out at the same time as normal battles. Improvements to the game engine also added a variety of strange new effects: for example, anti-gravity weapons can let tanks fly through the air or turn them over.
Each main faction even has three sub factions, providing a whole set of new game options for each style. Don’t like the boring Soviet army? Check out the South American factions using hit and run tactics. Thanks to the cncnet guide, you can even play multiplayer games in a very active community.
If you own a copy of Command and Conquer: Red Alert 2-Yuri’s Revenge, Mental Omega is free. You can find more information about “Mental Omega” on its official website, Psychological Counseling Network, with On moddb.