The end of the third Assassin’s Creed According to interviews with staff working on the game and conducted by the Ph.D., the game was originally intended to end in a completely different way. student.
In a paper by Lars de Wildt, who studies conspiracy theories, religions and other beliefs in digital media culture, Assassin’s Creed 3’s original ending would have seen Desmond and Lucy leave Earth in a spaceship — the plan is to continue Human race elsewhere after the end of the world in 2012. Like modern Adam and Eve.
Instead, things got different. Lucy died in Assassin’s Creed: Brotherhood, and in Assassin’s Creed III, Desmond sacrificed himself to protect Earth from a solar flare that could cause a second catastrophe.
According to de Wildt’s paper (thanks, European players), the original plans for the trilogy’s finale were cobbled together based on interviews with Assassin’s Creed creator Patrice Desilets and Assassin’s Creed III creative director Alex Hutchinson.
“In a nutshell, the third game will end with today’s conflict resolution, Desmond Miles using the knowledge and skills of all his ancestors, including the combined knowledge and skills of AC1’s Altair and AC2’s Ezio, beat Abstergo,” de Wildt wrote in a footnote.
“Also, 2012 is the end of the world, and Desmond Miles and Lucy are starting a new civilization elsewhere – just like Adam and Eve.”
“That’s why she’s called Lucy after Australopithecus afarensis,” series creator Desilets told de Wildt. As for where Desmond and Lucy are going? “Boom! It’s a damn spaceship!” Desilets replied.
Assassin’s Creed 3 stars Connor Kenway, also known as Ratonhnhake:ton, an assassin during the Revolutionary War. While the modern part of the story still focuses on Desmond, the series continues after his story ends. The franchise’s next entry, Black Flag, stars privateer-turned-pirate Edward Kenway, Raton Hackton’s grandfather.
The game is followed by Assassin’s Creed: Rogue, which takes place between Black Flag and AC3. Set during the French-Indian War from 1752 to 1760, the story follows Shay Patrick Cormac, an Irish-American assassin turned Templar who hunts down a former member of his brotherhood. Assassin’s Creed: Unity, linked to Rogue and released on the same day, is the successor to Black Flag and is set in Paris during the French Revolution. It is run by Arno Dorian and his efforts to uncover the real forces behind the revolution while seeking revenge for his father’s murder, which was carried out by the rogue Cormac.
This was followed by syndicates set up during the Second Industrial Revolution in London. It follows twin assassins Jacob and Evie Fry. The next section goes all the way back to Egypt in 49-43 BC. Play as Bayek and explore the origins of the conflict between the precursors of the Assassin Brotherhood and the Templar Order. The next game advances to 431-422 BC and you play as a mercenary during the Peloponnesian War between Athens and Sparta. The modern segment stars Layla Hassan, whose story begins with Origins. Finally, this brings us to the current Assassin’s Creed game Valhalla. Set in AD 872-878, the game focuses on the Vikings’ invasion of the British Isles, while the raider Eivor is embroiled in a long-running struggle between the Brotherhood and the Templars. Modern stories once again focus on Laila Hassan, who is reliving Ivor’s memories, trying to find a way to save the planet from destruction.
So you see, if this series ended with Desmond and Lucy leaving Earth to spread humanity, we’d never have 12 games, let alone all the spinoffs. Well, if the developers decided to tell more story in the series, maybe we would, but knowing the end of the main trilogy storyline would be a bit ruined.