After years of patiently waiting, and occasionally interrupted by elaborate trolls, fans of Split Cell finally got the news they were waiting for—somewhat. Ubisoft announced today, New dividing cells are under development, But it is actually a remake of the original.
The new game will be a complete remake, rather than a simple remake, in order to adapt to the “exquisite taste” of modern gamers. “What we are trying to do is to ensure that the spirit of the early game remains intact, empowering early cell division in all ways,” said producer Matt West. “So, when we build it from scratch, we will update its visual effects, as well as some design elements to meet the comfort and expectations of players. We will keep it as linear as the original game and don’t let it become an open world.”
Ubisoft also aims to “maintain a sense of mastery” as the player feels when observing, planning, executing and reacting when things go horizontally-without causing major troubles throughout the process. “Ideally, they end up on the other side, and no one realizes that you are even there,” said creative director Chris Auty. “This is the essence of cell division.”
This is encouraging. The original “Split Cell” was very demanding and occasionally punished, but this is also an important reason why it became a great game: Sam Fisher is very deadly, but what makes him (and the game) really great is to be a Ghost, this requires more effort than just getting everyone out of the head. But this does not mean that Ubisoft will not make changes to the formula, it may be a major change.
“You must have a slogan, one of the slogans we currently use, from the very beginning, is’respect the goggles. I like the goggles as a symbol of Sam. We are making a modern game, but based on the rich history of the brand The game has won the stripes in the right way, through innovation and challenge, and a truly different experience from the market at the time.’Respect for the goggles’ helps remind us of the fact that we must be fair,” Wei Ste said.
“Some things need to be reworked from scratch to adapt to the modern gaming experience. However, with these, what do we need to do to completely retain the feeling of the early “Split Cell”? We are about to cross the boundary between the old spirit and the new comfort This way we can excite and surprise new players, but also make sure that when our returning players pick up the controller, they breathe a sigh of relief and say,’Ah, they get it.'”
“Respect for goggles” is not an emotion I have ever felt-in fact, I have always felt that those bright neon glasses would be counterproductive for someone trying to stay invisible. (I know, I know, they look cool.) However, I do understand this: certain elements of primitive cell division are certainly not suitable today, if this is not just a nostalgic indulgence.
For fans of Cell Division and those who are destined to join the club, another good news is that this will not happen overnight: “Through this remake, we are laying a solid foundation for the future of Cell Division,” Auty said.
There isn’t even any hint of a release target at the moment-in fact, this game has just been lit with a green light, and Ubisoft Toronto is Hiring Help achieve this goal-but 2022 will be the 20th anniversary of the original version, which debuted on Xbox on November 17, 2002. (It took a few months to get to the PC.) This is a weird, low-key way to announce this long-awaited new(ish) Split Cell. As someone who has withdrawn from the series after Chaos Theory, I can’t help feeling a certain This kind of intuitive tension is that Ubisoft will get it wrong in some way. It is obviously too early to make a judgment in this regard, and apart from the instinctive fear of change, I am very happy that it finally happened. However, I will say this: Michael Ironside is best there.