There is one point in “Dark Souls”-after fighting repeatedly with the same boss and failing for the fifth time, just after I was about to hit the last bit of the boss’s health-I was so frustrated that I put down the controller and walked away . Now, the two worst bosses in Dark Souls finally understand my pain. The notorious duo Ornstein and Smough are tired of being wailed by their own worst nightmare, the speed runner of the Dark Soul, and they are also AFK.
Anyway, this is the way I like to imagine. What really happened was that the parkour in “Soul” finally solved a ridiculous bug that could suspend the Boss artificial intelligence, and they have used it to tame doubles assholes who I never want to fight again.
Watch this video about the “Dark Souls” courier Kahmul defeating Ornstein and Smough in about 20 seconds, a tricky double boss battle in the original Dark Souls.
If you are thinking “Nothing seems to happen here”, yes, you are absolutely correct. When Kahmul entered the fog gate, Ornstein and Smough NoThis gave Kahmul time to run over and slam them with his giant dragon tooth hammer without resistance.
I have no illusions that I will practice enough to complete this technique. I might best learn how to handle the battle as expected. However, I have asked Kahmul to explain how this absurd glitch works. You know, just in case.
“The delay in the start of the enemy AI is something we have noticed over the years, but we don’t understand how it happened,” Kahmul explained. In the past, quick-starters occasionally triggered this effect accidentally. Although it looks neat, even seemingly useful accidents can disrupt carefully planned top speeds. But recently, they have begun to deliberately try to achieve this goal.
Despite being famous bastards, Ornstein and Smough were not the original targets of this trick. Souls speedrunners is actually trying to lock Gwyndolin, a boss whose ability to teleport in the room is difficult to predict and plan. Turning off Gwyndolin’s AI seemed to be a suitable solution, so Kahmul and another fault hunter AndrovT began to study how to implement it.
“So, it turns out that, depending on the action, an action that involves switching gears will set the player character to be inactive for 3-4 frames,” Kahmul said. This is why when Kahmul ran towards Ornstein and Smough in the video above, he seemed to switch weapons constantly. He perfectly arranged the timing of these weapon switching to coincide with the speed at which the game checks whether the Boss’ AI should be activated (approximately every 5 seconds or 151 frames, he explained).
“So if we perform certain weapon switching actions perfectly from the loading screen, we can skip each cycle and lock the boss and the enemy permanently in place,” he explained. Kahmul didn’t just exchange any weapon of his choice, it was a special setup with a bow and rapier designed by AndrovT to reliably eliminate this malfunction.
By making his character technically inactive, it is as if Kahmul is invisible to the game itself. If the game code does not recognize that he is there, it will not open the Boss AI to fight him. This is why when Kahmul stopped his weapon exchange skills and started attacking Ornstein, both bosses began to react to his presence. He gave up his stealth behavior and directly attacked them.
Although I am very satisfied to see Ornstein and Smough completely unaware of this, AndrovT explained that this technique may not be popular with speed runners in the end. The AFK glitch is mutually exclusive with another popular technique in Dark Souls: Preparing to Die. If they choose between the two, they find that the impressive AFK failure does not actually save that much time. AndrovT said that it may eventually be useful in “Dark Souls: Remake”, but speed passers do not have so many tools to analyze and study the remake, so it is almost impossible to design reliable settings for the game at present.
AndrovT added that it was too early for the AFK failure. It may have more uses, Souls speedrunners hasn’t figured it out yet. Naturally, they are already working hard to AFK everything else in the game. Just to prove that they can.