The twilight update brings console functionality to the PC version
The fierce Gen X FPS called Dusk has recently landed on Nintendo Switch. This is not news to us unless Dusk developer David Szymanski uses this as an opportunity to update his game. As part of the game, various console-specific functions have been ported back to the PC version. New and old update.
There is a weapon wheel, which you can call out by pressing and holding Q or the right bumper on the controller. Controller binding is now clearly better, and there is DualShock 4 support. The world map should be easier to read, and there is a classic HUD with a 90s id atmosphere, each episode will become more like Satan. Some auxiliary functions have also been added, allowing automatic jumping and automatic climbing.
More Dusk-y updates are still to come, as the accompanying blog post points out: “Now all these things are over…we can start working on the remaining SDK features and the Steam workshop again. Support. Boy, will the boy’s workshop pre-install some good things?” Dusk is already modifiable, and you can even run the old “Half-Life” and “Earthquake” maps in it, but it’s a complete Steam creator. Fang will be a convenient supplement.
Dusk has just been added to a project called New Blood FPS TrilogyIt combines it with Amid Evil and Ultrakill to provide a frankly unhealthy retro shooting action.