Tiny Tina’s Wonderlands has a JRPG-style main world, full of loot, missions and random encounters

So far, the most promising thing I have seen in Tiny Tina’s Wonderlands is its desktop world map. About a minute after the game trailer shown by Sony’s PlayStation on Thursday, two Chibi characters ran around in the field, opened a box and moved towards the mark. This is how you move from one mission to another, just like roaming between cities and dungeons in JRPG. This is not the only thing that a hybrid of D&D and Borderlands can get from Japanese RPGs.

“Random encounters will appear in tall grass, so if you are on the main road, they will not pop up, but if you try to explore, they will,” creative director Matt Cox said. “When you touch them, you will enter a small first-person area. They will have similar biomes, but they will not become part of a larger map.”