Valheim’s food rebalance has been rebalanced

Valheim’s large fireplace and home update arrived yesterday, providing players with a long-term commitment to rebalancing the food system. The diet has been changed to focus primarily on improving endurance or health, rather than providing substantial gains for both as in the past.

For example, Viper Stew, which used to increase stamina and health by 80 points at the same time, now only increases stamina by 5 points. This is a large-scale adjustment to one of the most useful foods in the game. The rebalancing of battles in Hearth and Home also means that blocking and parrying are now based on health rather than endurance: the basic idea is that players will focus on endurance or health-promoting food based on their combat play style.