No one’s favorite game mechanics, weapon degradation will make a comeback in Dying Light 2. As producer Szymon Strauss explained, in its setting-twenty years after the last game-things continued to wear and tear, “people started using scrap and other materials in flight.”
Durability systems are often controversial, and this is usually due to the fact that the game places them very thick, and the equipment will collapse in minutes instead of months. (The only thing I don’t like about System Shock 2 is the way the gun breaks after being used a few times, although this has been retuned and became optional in the patch.) Most of the time weapon degradation means more More menu management when you are dealing with inventory full of spare parts and repair kits.
On the other hand, it provides you with the motivation to find parts and replacements, just like you did in the initial dying light, and to try weapons you might not use. The Dead Rising game relies on worn weapons to allow you to try out its more bizarre options, and there are many of them. I hope “Dying Light 2” can maintain balance. Strauss mentioned that if your weapon is broken, you can try creative solutions to deal with hordes of zombies, such as finding a higher place, then lure the hordes with firecrackers or meat bait, and then throw the grenades into the zombies. .
Strauss explained that some weapons are not suitable for certain enemies, such as fast-moving banshees. “I can’t imagine hitting her with a bow,” he said. The player will want to rotate the gear to adapt to this situation and when it crashes. He also mentioned that one of the sound designers responsible for weapon sound effects broke his machete during recording, and his real audio will be used in the game.
“Dying Light 2” was originally scheduled to be released on December 7, but it has been postponed to 2022.