What is Intel’s Project Endgame
Intel’s recent online investor briefing has already laid out many grand plans for the company’s future. We learned more about the Arc Alchemist GPUs that Intel will drop in the future, including that we can even expect to see them paired with Meteor Lake CPUs for improved performance. We also know that Intel isn’t stopping there and plans to further target the Celestial GPU lineup at the super-enthusiast market.
One thing we didn’t figure out during the demo was Project Endgame.It was only briefly mentioned during Raja Koduri’s Senior Vice President and General Manager of Accelerated Computing Systems and Graphics Group Accelerated Computing and Graphics PresentationsBut it looks like Endgame could be Intel’s answer to services like Nvidia GeForce or Xbox’s cloud gaming now, which allow users to essentially borrow a powerful PC somewhere in the world remotely to stream games to devices in their homes.
“We went a step further and this year launched a software infrastructure initiative called ‘Endgame’. Endgame will enable users and developers to access Arc GPUs as a continuous computing service. An always-available, low-latency, durable, immersive infrastructure,” Koduri explained in the Accelerated Computing and Graphics demo.
That sounds a lot like other services, and it’s great to see more competition entering the PC streaming rental market. There’s a lot of ambiguity in that presentation, but unlike GeForce Now and the Xbox Cloud, it’s probably not just about gaming. People may potentially be working on a variety of projects that their machines cannot handle, such as creating art or music, or solving problems. It’s all speculation right now, but maybe Endgame will be more than just games.
But when it comes to gaming, Endgame has some serious competition. GeForce Now is currently available on game consoles and even some TVs, which means people may forgo buying a PC and instead easily rent one using the equipment they currently own. It’s been known to have some issues with throttling framerates, but it’s by far the best-known of its kind. The good news is that Intel appears to be ready to embrace Nvidia.
Twitter user Fox Shared a very interesting Intel patent thread that seems to be related to Project Endgame. These include multiple patents such as adaptive synchronization mechanisms for cloud games, high-speed resumption of GPU applications, and cloud-based real-time ray tracing. It’s clear that Intel isn’t just getting into the GPU market, it’s serious about cloud streaming as well. Hopefully we’ll learn more when the Endgame project launches later this year.
In the following post, I’ll republish some of the key Intel patents I published last year that are directly related to Project Endgame. hope you like it. 🦊 pic.twitter.com/OYI0yM9erBFebruary 17, 2022
Taken together, it’s clear that Intel isn’t just about to enter the GPU market, it’s also taking cloud streaming very seriously. Given the company’s commitment to shipping more than 4 million discrete GPUs this year, Intel appears to be taking PC gaming seriously as a whole. Hopefully we’ll learn more when the Endgame project launches later this year.