In the Witcher comics, Borys Pugacz-Muraszkiewicz, the lead author of CD Projekt Red, was interviewed, and he talked about writing a story bible for the first Witcher game. When they determined the basic tone and so on, they decided to let Geralt use the blunt way of talking from comics (the Netflix series will also use this way). Borys did not name his name, but the video game Geralt always reminds me of Wolverine. If you have read those books, you will know that Geralt may be very long-winded, and he is allergic to prepositions in the game. In the comics adapted from “The Witcher”, his tone of voice is as concise as the game, and he feels like going home.
Stories in video game comics are usually irrelevant fillers–except for things like Team Fortress 2, Of course. But because the Witcher game contains side missions, Geralt is as important as the main plot in the monster hunting during the week, and better derivative products will not make people feel trivial. Treating these as side tasks is no more interesting or valuable than talking pigs or Geralt waking up drunk with tattoos, and you will come to them in the right direction.
Andrzej Sapkowski’s book was adapted into games and TV and survived, and they also produced pretty good comic books. They are here, ranked from worst to best.
Geralt finds that monsters are becoming rarer and demon hunters are becoming fewer and fewer-recently, Geralt briefly tried a real job. Like all other video game characters, he goes fishing. Of course, he can’t stay away from hunting monsters for a long time and accept a morally complicated and thankless contract. The real monster is, sigh, it may be a human, isn’t it?
Fading Memories has redesigned the themes that have already been dealt with in books and games, if you redesign some styles, it will be fine. On the contrary, it is simple, although the occasional panel combination is enough to stand out.
Elegy of the Witch
After catching a witch who was burned to death, Geralt felt guilty and soon entered a strange psychotherapy circle run by more witches. This is a story full of witches, exploring the relationship between Geralt and women, but in the end there is not much to say. Instead, “Elegy of the Witch” relies on ambiguity and deliberate ambiguity.
Healing witches use a mixture of occult and psychological terms to talk about “breakthrough” and “process” scenes, clapping when their patients are “open and emotional,” which is kind of fun, although the tricky, rough art feels like a mismatch .
A story about a cursed nobleman, secret love, and revenge has been staged in several generations, and “The Reason for the Country” feels a lot like one of the early wizarding short stories. In these stories, the interpretation of the local aristocratic history can sometimes be delayed, and in this case, the pages are filled with text balloons, stuffed with ugly fonts, hitting their edges. An action-packed conclusion is a satisfying ending, but you may want you to have a family tree to keep everything normal.
(If you own “The Witcher 2” on GOG, you already have a pdf copy of that version in your downloads and additional content. If you own “The Witcher 3,” then you will have an interactive version.)
With “The Witcher 2” as the background, “Question of Conscience” is a short story about some loose endings of the second game. This is mainly about what will happen if you let the Vergen settlement be ruled by Saskia, the transformation dragon. (If you murdered her who is not considered canon, I’m sorry.)
Although “Question of Conscience” does solve some loose problems and some interesting vows of a group of dwarves including our old friend Yarpen Zigrin, this is actually just another monster hunt. Art is capable, although it is more focused on ensuring that you can see as much of Saskia’s breasts as possible, rather than what is happening around her. It is true that Sapukowski rarely writes about a woman whose “assets” he has not described in detail, so I think this is appropriate.
Mike Mignola’s art has graced the covers of some wizard comics, but unfortunately the interior decorations are not. His style, as seen in Hellboy, will be a perfect fit, and sometimes the artists of wizard comics will sneak some of his behavior. This is especially true for House of Glass, which uses frequent silent panels and close-up shots of dead people’s faces as the rhythm. Although it doesn’t have so many random statues or Geralt falling from any floor, it has a bit of Hellboy atmosphere.
The glass house is a cursed place, full of stained glass and rot, Geralt and a haunted hunter find themselves trapped inside. This is a tortuous story in which there are four different monsters, and then ask who is the real monster like a wizard.
Dandelion and Geralt travel to Opheel, the Middle East region of the Wizarding World, for a wild adventure. For a story featuring a whimsical peacock bard, the flesh and blood body has an arched tone, which is more likely to be a close-up of raised eyebrows than the eye sockets of the corpse’s gaze. It uses a pseudo-Arabic background to tell the cheerful stories of prostitutes, giant spirits, and magical flying tree trunks.
Although other artists tend to reinterpret the characters in their own style, here, they look like they are out of the game, and this story fits with it. It even mentioned a specific mission involving Ofieri in the “Heart of Stone” expansion pack.
Although they have never been translated into English, they will not be included here (nor Facebook bar), published a series of Polish wizard comics in the 1990s, most of which were directly adapted from the original work. Although the English comics were adapted from the game, Fox Children broke this trend and adapted part of the novel “Season of the Storm”. Even so, it feels a lot like Geralt’s pursuit of video games. You can almost see the moral fulcrum on which he must make a major decision.
Geralt was on a riverboat trip with a group of people, and they said they were going to save a girl kidnapped by a fox or aguala-a fox creature-but of course everything was not what it seemed. The trip to the river, plagued by hallucinations, shows ominous signs, but there is also a comedy segment about trolls, which is a riot. It made some changes to Sapkowski’s original work, but I think they are just improvements between us.
Killing Monsters is a short comic that takes place between the second and third game-in fact, it ends in a particularly memorable place Trailer for The Witcher 3 Start. Geralt and Vesemir are looking for Yenifu, and the Nilfgaard army is occupying the town, where there are still monsters that need to be killed.
It starts with a scene in which Geralt dodges under Griffin’s attack, nodding cutely to the actual gameplay.
Curse of the crow
The curse of the crow begins to reconcile Geralt of books and games. It happened after “The Witcher 3” and established a classic in which Yenifu was his chosen romantic story, and Xili became the witcher-a montage of these two witchers working on the journey. precise. But at the same time, it was about finding a single gold, which led Geralt to retell in the first wizarding story written by Sapukovsky that he tried to lift the curse at the request of Vizima King Foltest The story of time.
It’s gratifying to see the young, unshaven Geralt recalling his father’s oldest, unshaven Geralt, watching with pride as Hilly beat some mobs in the street—or the two of them killed A werewolf died, and then immediately robbed its potion ingredients. This is a true “how far did they go” type story, the only thing that doesn’t like it is that it must end. I would love to read five other books about the adventures of Geralt’s father.